- THE RISE OF THE TOMB RAIDER PC UPDATE
- THE RISE OF THE TOMB RAIDER PC PATCH
- THE RISE OF THE TOMB RAIDER PC PC
- THE RISE OF THE TOMB RAIDER PC WINDOWS
Whenever someone can't get the magic 60 they scream unoptimised regardless of how good it looks. It's a demanding game, but a beautiful one, so I have no problem not being able to get 60fps when maxing the settings. One second they want graphics that push the hardware, and then when they do people moan. I love it when people moan they can't get 60fps with max settings. The problem that AMD had with Rise was clearly an AMD problem and not a Gameworks one. But the narrative out of AMD users is getting ridiculously one sided. They definitely target GameWorks optimization towards their own architecture and they clearly have deceptive marketing nonsense and whatnot. Like obviously Nvidia isn't a saint either.
THE RISE OF THE TOMB RAIDER PC UPDATE
So how is this any different? How come R6: Siege has no performance issues, yet it's a Gameworks game? How come Witcher 3, which AMD claimed they needed Source code to fix, released a driver update that fixed performance without the source code? How come AMD lied about working with Project Cars before the game released and Nvidia sabotaging it? Now rise of the tomb raider is released and AMD's Non-Fiji cards were running fine, only the Fiji cards had issues.
THE RISE OF THE TOMB RAIDER PC PATCH
It took a patch and a driver update for Nvidia to fix it. I find this amusing because the first Tomb Raider had massive performance problems with Nvidia akin to what AMD users are experiencing with this game.
THE RISE OF THE TOMB RAIDER PC WINDOWS
It seems that Rise of the Tomb Raider for Windows is being released in Januray already, while that dat was supposed to be late March. Rise of the Tomb Raider Released in January - 10:25 AM Starting January 7, Rise of the Tomb Raider will be bundled with the GeForce GTX 970, GTX 980, GTX 980 Ti, and gaming notebooks powered by the GTX 970M, GTX 980M and the desktop-based GTX 980. . Rise of the Tomb Raider to be bundled with GeForce cards - 10:51 AM
THE RISE OF THE TOMB RAIDER PC PC
Rise of the Tomb Raider releases in 7 days on the PC, and Square Enix has released two new screenshots from its PC version. Rise of the Tomb Raider PC screenshots - 10:42 AM Released tomorrow for PC, the Rise of the Tomb Raider requirements have just been unveiled via the game's Windows store page. . Rise of the Tomb Raider - PC Requirements & screenshots - 09:43 AM Many graphics cards are being tested and benchmarked. We take a look at Rise of the Tomb Raider in relation towards PC gaming graphics card performance with the latest AMD/NVIDIA graphics card drivers. Review: Rise of the Tomb Raider PC graphics card performance - 09:06 PM Note: Users on reddit are reporting that one of the new options introduced in today's patch, Specular Reflections Quality, makes a huge difference on very high. Warning messages for users turning textures to Very High or enabling SSAA to indicate high-end hardware is required.Ī variety of other smaller optimizations, bug-fixes, and tweaks. Some issue do still happen and we are working with NVIDIA to resolve those in future patches or drivers. (Steam Only)įixed an issue that could rarely lead to an error on machines with 16 hardware threads or more.įixed mouse cursor not always being hidden when using gamepad.įixed major stuttering in Endurance mode.įixed Remnant Resistance missions occasionally not starting.įixed rendering glitches on some objects on NVIDIA 6×0 and 7×0 hardware. Performance optimization for situations where Razer Chroma features are enabled. Resolution Modifier option that allows you to use a lower rendering resolution independent from window size when running in windowed mode.
(Steam only)įixed SLI glitches during water/snow effects. Improved HBAO+ quality, including better occlusion for distant objects. New graphics option to disable film-grain independently from 'Screen Effects'. New graphics option 'Specular Reflection Quality' to enhance resolution and reduce aliasing of specular reflections, at some performance cost. Option to disable mouse smoothing (very light mouse smoothing is present otherwise)Ī variety of fixes and improvements to UI including map, basecamps, and Remnant Resistance mode. Option to disable keyboard button prompts. Independent mouse sensitivity control for aim and regular navigation.
Updated options screen with among other things: Solved problem where the game would crash on startup when tools like Bins Taskbar organizer or Spacedesk are installed. Provided work-around for issue where the VC++ redist would not properly get installed, stopping the game from starting at all. Rise of the Tomb Raider - PC Patch 1.0.610.1 Changelog:įixed C++ runtime error showing up on startup preventing some users from running the game. Crystal Dynamics and Nixxes have released the first PC update for Rise of the Tomb Raider.